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· 2 min read
Scot_Survivor

Preamble

It's been a few days since launch now, and I wanted to take a moment to reflect on the changes that have occurred since then. The server has been holding up far better than I expected, and resource usage remains at an acceptable level. Every player who has joined so far has been a pleasure to interact with, and I look forward to seeing how the community grows over time.

A few issues cropped on during the first few days that I wanted to address.

Issue 1: Rewards System

The original rewards system drastically underperformed. With bugs that were not well documented and issues around our bedrock players this plugin has been removed. The new rewards system, has a much nicer GUI and is far more user-friendly than the previous. You can still claim with /rewards gui except this time it works!

The time left to claim is also identified on the rank itself:

This should make it far easier for newer players, and current to understand their current position as well as their next goal.

Issue 2: Land Claims

Some issues arose with land claims, firstly its obvious that 20 chunks is not enough for players to build what they want to build. This has been increased to 50 chunks per player, with an additional 80 support chunks that players can donate to their Uji (land). This should allow players to build larger bases, and communities without having to worry about running out of space.

The claims page has been updated to reflect these changes.

Issue 3: Map

The map had not been updating as expecting, some minor changes should now help this, and you can view the map page for more information.

Closing remarks

Overall, I'm very pleased with how the server has been performing since launch. The community is friendly and welcoming, and I'm excited to see how it grows over time. If you have any suggestions or feedback, please don't hesitate to reach out to the team on Discord.

· 2 min read
Scot_Survivor

Preamble

Having woken up late today there is a lot to get done for launch day! Remember we officially launch at 20:00 BST on Saturday the 20th of September 2025.

Minecraft

As the primary owner, and maintainer of Shimincraft there a few things that I need to do prior to launch:

  • Ensure the server configuration is set to as-vanilla as possible
    • Also ensuring "exploits", like TNT duping & breaking bedrock is enabled
  • Ensure users can access all their commands and utilities
    • Such as claiming, and ensuring users can /discord link themselves
  • Ensure the 3D Map has rendered everything.
  • Ensure the world has finished generating and check world borders

All of these things help ensure that the player experience is as smooth as physically possible upon launch. We do not want people leaving due to little bugs or the like.

Companion Site Updates

Map

  • Added a wiki page on the map and its usage.
  • Added extra features:
    • Such as "Ruler Measurement", allows you to measure the distance between two images when you click the ruler icon
    • Auto quality, attempts to change the resolution settings auto-magically in order to get a smooth experience

Discord

Be sure to join our Discord if you haven't done so already in order to connect with other members

The discord has been reworked a little with new roles and better permissions to hopefully make it easier for new players to understanding what is going on. I encourage users to check it out and ask for help if they have any issues with the server, tickets allow moderators like myself to keep track of issues users have, or bugs with the server. Transcripts and reports are also available to ensure everything is closed in a timely manner.

Feel free to invite people you know who want a new server to play on.

Remember you can link your minecraft & discord account with /discord link, this (👀 may or may not) carry some extra perks in the future as well!

Wiki Updates

I also continued to work on the wiki, adding some extra pages on the map as well as our player stats service!